Gears of War: E-Day Horde Siege Guide — Classes & Objectives
Horde Siege is E-Day's 12-player co-op mode — three squads, four classes, escalating Locust waves and mission objectives. Maps, classes and how the mode works.
FAQ
What is Horde Siege in Gears of War: E-Day?
What classes are in Horde Siege?
How many Horde Siege maps are there?
Horde Siege is E-Day’s headline multiplayer mode — the biggest co-op offering in the series: 12 players, three squads of four, working through objective-based missions against escalating Locust waves. Here is everything confirmed from the official multiplayer overview and the August beta.
How does Horde Siege work?

The mode structures each match as a mission, not an endless arena — the official overview lays out three mission types by length:
| Mission type | Length | Flavor |
|---|---|---|
| Blitz | ~15–20 min | Short objective strike |
| Siege | ~20–40 min | Standard multi-objective run |
| Horde | ~60 min | Classic 10-wave survival |
Match flow across all three:
- 12 players in three squads — each squad is a standard four-person fireteam running in parallel.
- Kills earn energy — spend it at supply points on grenades, sentry turrets, razor discs and loadout swaps.
- Supply drops — periodic airdrops bring extra gear into the fight.
- Invasion events — a world-boss-style Locust event can hit mid-mission.
- Extraction finale — missions end with a Raven evac rather than a wave count.
What maps are in Horde Siege?
Three maps are confirmed for launch. Golden Quarter was the map playable in the Open Beta; the other two join it at release.
How do classes and loadouts work?
Four classes pick up different jobs on the team — composition is the backbone of a 12-player run:
| Class | Role |
|---|---|
| Assault | Frontline rifle play — push objectives and hold lanes |
| Breacher | Close-range specialist — break entrenched Locust positions |
| Marksman | Long-range overwatch — drop threats before they close |
| Medic | Keeps squads alive — revives and sustain under pressure |
- Weapon mods tune your gun to your role — see the weapon mods guide.
- Progression ties into your account — XP, ranks and unlocks are covered in the progression guide.
How is Horde Siege different from classic Horde?
Classic Gears Horde was 5 players holding a single position against 50 waves. Horde Siege is a mission: bigger team, real objectives, and an extraction ending. It is built for coordinated squad play rather than pure survival camping — closer to a raid-lite than the old wave ladder.
What rewards does Horde Siege give?
Matches feed account XP, rank progression and customization unlocks — the same economy as Versus. Beta testers carry rewards forward at launch (see the beta carry-over guide). For the PvP side of multiplayer, see the Versus modes and maps guide.
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